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AI Insights · Timothy · April 2024

Top 5 Survival Games on Unified Platform in Oceania Q1 2024

The top 5 survival games in Oceania for Q1 2024 showed varied performance trends in weekly downloads, revenue, and active users. Data provided by Sensor Tower.

Top 5 Survival Games on Unified Platform in Oceania Q1 2024

The first quarter of 2024 saw interesting trends for the top 5 survival games on a unified platform in Oceania. Here’s a detailed look at their performance metrics, based on data from Sensor Tower.

Last Day on Earth: Survival from Kefir experienced fluctuations in its weekly revenue, which peaked at around $19.8K in the week of January 22. The game’s weekly downloads showed a gradual decrease, starting from 2.4K in early January and ending at 1.3K towards the end of March. Meanwhile, weekly active users began at 6.3K and saw a decline to 4.7K by the last week of March.

Raft® Survival - Ocean Nomad by Survival Games Ltd had consistent weekly revenue, hovering around $5.5K at the beginning of January and slightly decreasing to $4.8K by the end of March. The game’s weekly downloads saw a significant drop from 5.1K in the first week of January to 3.6K by the last week of March. Active users started strong at 18K but dipped to approximately 14.1K by the end of the quarter.

Westland Survival - Cowboy RPG, developed by Helio Games, saw its weekly revenue rise from $4.3K in the first week of January to a peak of $5.7K by the last week of March. Weekly downloads showed a downward trend, starting at 863 and dropping to 578. Active users remained relatively stable, beginning at 4.2K and ending the quarter at 3.8K.

Idle Breaker from Estoty had a modest but consistent performance in weekly revenue, beginning at $1.4K and ending at $1.8K. Weekly downloads saw a peak of 1.2K in mid-February but dropped to 743 by the end of March. Active users followed a similar trend, starting at 1.3K and ending at 1.5K.

LOST in BLUE by VolcanoGames saw its weekly revenue fluctuate, peaking at $2.3K in mid-January and decreasing to $1.1K by the end of March. The game’s weekly downloads were relatively low, starting at 105 and ending at 153. Active users remained steady, beginning at 4.1K and ending the quarter at 4.1K.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024